I, for one, am not a big fan of this commercial trend Capcom's been following lately...
Costumes shouldn't be something you pay for, specially not in a 3D fighter were it's simply made (just check all the costumes mods for the PC version!) and when the date is already present on the game disc (true! Or else, you wouldn't be able to see the other players' costumes on the online mode.... also check the file size of the costume packs!)...
But at least this new batch of costume is being currently made for the game. It was improvised after the game's release..
However...I think Capcom will put on a free normal update for the game that will add the costumes for everyone, and then you'll have to pay to "unlock" them (providing costumes for everyone, for online date streaming purposes..)
ANYWAYS!
I just wanted to show the costumes, for fun, and not discuss current gaming trends and the stupid microtransactions everyone's buying into these days...
Here's a look at all the pics Capcom released:
Here's the opinion of a long-time SF fan (huh....that's me!..):
-They look alright.
-Some look pretty cool in fact!
-Some are even inspired by old Capcom artworks and such.
-Others look quite rushed... badly designed...
There's a bit of everything in here!
And here's some in-game footage.
Now what I would love to see:
-Capcom should really give those free... Seriously, no joking. And it's not like giving something for free without goal. It builds fidelity, a positive decision for fans which builds loyatly to the brand, etc.. Plus it will keep players playing Street Fighter!
-Or they should propose directly a big pack with all costumes in one, no need for smaller packs.. it's stupid.
-Costumes should be cheaper! I mean, it's not the actual "costumes" people buy, it's something to unlock them!! Like less than 500 Microsoft points FOR ALL of them!!
-Why not make it 2 costumes per characters?! I mean, it's not like this took that much time to build on Capcom's side. It's not like redefining movements, gameplay, interactions.. It's just a skin!
Anyway, that's my two cent opinion~
*Makoto added!
ReplyDeleteAnd no, I do not agree with everything you said up there... :P
1) A championship/arcade variant mode SHOULDN'T NEVER BE A DLC to begin with! But a default option! Did you see how many modes and option SFEX2 had?! Or SFAlpha3?! If they didn't manage to incorporate them in the game from the beginning they should take EXTRA time during its production instead of rushing it!
And if they make us pay to "unlock" such mode already present on the disc, well..even WORSE!!
2) Extra money for working on the game?! With game as high priced as current gen games?!
I do not support microtransactions!!
iD software or Valve have been putting up so many free downloads in the past years.. I remember Quake 3 having so many FREE bug corrections, game fixes, stuff...
3) They're not just making complicated 3D models, but working from the ones in the game to "make new costumes". That takes a lot less time.
Have you seen the fanmade KoF characters mods made by fans? Sometimes not just recolours but making character models changes as well! (Iori's hair, Yuri's costume...)
It doesn't take that much ressources!
Specially for the ones who MADE the game in the first place! (it's not like it will change animations or etc..)
I find it pretty cheap from Capcom..making money on fans buying all the costumes..
They're specialists now, they did it for SF4, RE5 and now SSF4 too...
It's pretty far from DoA4 from Tecmo and their ~50+ costumes or Soul Calibur and its creating costumes mode... in the game, not a DLC... :(
A lot of these costumes are actually kinda nice, I have to agree on that...
ReplyDeleteGuess I would have been happier if we would unlock those costumes by playing the game itself!
Or if they made double the amount of costumes for the price of 1 pack.. Like giving 2 costumes per characters in their packs..
Something which doesn't sound too much like "making easy profits" and more like "pleasing the fans"