I’ve been meaning to do some more blogs like I used to.
Let’s have a random look back at a bunch of Sonic Anniversary releases!
Lately I’ve been getting back into Sonic for some odd reason. Blame Sonic Mania!
Since his creation back in 1991, Sega tends to celebrate Sonic’s birthday every 5 years or so (more or less).
Here’s a single shot featuring what I consider to be the big Anniversary games and their tie-in collector editions:
Let’s review them one by one.
Sonic’s 5th Anniversary wasn’t actually officially celebrated. (Hence my improvised fanmade logo!)
Although
Sega seems to consider Sonic 3D Blast (MD/Saturn)/Sonic Blast (GG/MS)
the actual 5th Anniversary title in recent history or galleries,
“Sonic’s first jump into 3D to celebrate his 5th anniversary”, I
personally like to consider Sonic Jam released the following year in
1997 the actual celebration game. Hey, it kinda works! It’s a
compilation collection featuring various bonus and secrets as well as a
proper Sonic 3D world as an interactive menu of sorts!
Sonic’s 10th Anniversary was the first proper big celebration!
One of the final best surprises of the Sega Dreamcast!
First
announced via a really captivating demo offered along Phantasy Star
Online! Japan saw the game receive a fantastic anniversary Collector’s
Edition featuring a gold coin, a soundtrack and more!
The
Gamecube release followed shortly after the end of the Dreamcast, even
before Sega got around re-releasing Sonic Adventure 1!
I also put the game’s official soundtrack in the shot, just because.
Sonic’s 15th Anniversary was... a big letdown.
Sonic’s
creator Yuki Naka left Sega. Sonic 2006 was supposed to be a big
reinvation, reboot and throwback to Sonic Adventure 1, even featuring a
remix of Sweet Dreams, the end credits of Sonic 2, but it was a big
unplayable mess instead... I’m not even surprised they took the 15th
Anniversary logo out of the game.
Which oddly means the only game
to properly celebrate the anniversary with the logo ended up being Sonic
Riders. A pretty silly but fun racing game, featuring a fun
SAdventure-style plot for a racing game! And Yuji Naka’s last supervised
Sonic game.
Thankfully, Sonic’s 20th Anniversary was even bigger than his 10th Anniversary!
We
got what is easily considered the best modern Sonic game, his best
“boost-style gameplay” game. A loving letter to Sonic’s 2D roots as well
as bright look for his future. (Heh..)
Classic Sonic and Modern Sonic together! At last!
The
game itself is a fantastic fanservice mix of both old and new. The game
itself received a bunch of great soundtracks with either classic tracks
or the remixes from the game. And the collector was just massive, kind
of an oversized take on SA2′s one. A great statue, more soundtracks, a
gold ring, an artbook... what’s more to ask?
Finally we have
Sonic’s 25th Anniversary.
Sega
didn’t want to rush more Sonic games for a while after Lost World,
which oddly means the games supposed to celebrate the 25th’s anniversary
actually came last year in 2017, while the anniversary was in fact in
2016...!?
Sonic Forces is.. Sonic Forces. Like it, hate it, it certainly wasn’t entirely what we all expected.
Meanwhile
Sonic Mania was everything we hoped for, and then some. So no surprise,
the game to actually receive a big anniversary Collector’s Edition was
in fact Mania. An even bigger statue than Generations’, another gold
ring (what’s with all these gold rings and coins? No other idea, Sega?)
Sadly
the game was only available as a digital download. So I included in
this shot the self-made custom art I made for a Pal Mega Drive, US and
Japanese Sega Saturn mockup covers. So I can pretend the game actually
exists in my collection.
And for the curious ones, here’s a quick shot of the Anniversary soundtrack release, featuring stickers and posters.
And that’s all for this blog! Enjoy, y’all!