Friday, December 3, 2010

Deleted Scenes - Ghostbusters 2009 game

One day we'll talk on this blog about Ghostbusters games.
(in the meantime, why don't you check out this post?)

Today I wanted to blog about that recent Ghostbusters game from last year.

This article will be better for you if you played this game!
This game was made by Terminal Reality (published by Atari) as a sort of sequel to the 2nd movie.
It basically used lots of ideas Dan Aykroyd had for the 3rd movie whitout really being that 3rd-would be movie.

Basically since the early 90s, Dan Aykroyd and Harold Ramis tried to make the 3rd movie under various circumstances. First with Bill Murray, then without him, with him and a new bread of ghostbusters (around Chris Farley's death, who was supposed to join them), later in the late 90s, early 2000s...to this day there's still rumours of a Ghostbuster 3 every single year!

At this point I'd rather not have a 3rd movie, specifically if it would only provide something for haters to hate!

Anyway, all the scripts always had similar points. The Ghostbusters would go bigger, having a or new member(s), the threats would become more dangerous, life and death-like and a portal to hell (or some similar "dimension") would be opened.

These ideas were recycled into pretty awesome Ghostbusters comics (hey! that's a good idea for a future review!), a pretty awesome novel (which acts like a 3rd movie better than most of the other things I'm quoting in this page) and a pretty awesome game last year on Xbox360/PS3/Wii/DS.

If you played the game, you've seen how fun and faithful it was.
The "next gen" version and its realistic direction was quite cinematic and had many throwbacks to the classic films.
We faced the Staypuft, saw Viggo hanging around at the homebase, confronted the great mysterious architect finally, set foot again in the Hotel and closed the Ghostbuster's very first case at the Library.

But still, some things were missing?
It's because a lot of stuff got scrapped!

The game had a very strange development (getting canceled, picked up again, changing publishers, etc..)
Mostly Ghostbusters 2 references were cut (ooooh :/ I love that movie too!)

Here's some pics of those deleted scenes straight from some of the developers portfolio pages:


First up!
A jungl-ysh cave!
This looks like it could have taken place in the hotel, around the fight against the spider-ghost.
Or on the island at the second half of the game.

Too bad it didn't make it. The game definitively needed some more tropical backdrops to change a bit from its pretty gritty visual.


Another Hotel scene?
But look at those pics...it's rupturing! It's entering the alternate hellysh dimension!

This looks like something that would have been near the end of the game.
The visual and contrast (calm quite colorful hotel + space breaking through) look like they had worked a lot on that...too bad it was cut...


Ghostbusters 2's famous river of slime!
The game should had more GB2 references :/

The river looks pretty nice.
Looks like something that would have been seen around the underground/subway level.
Or would it have its own level? Like the team going to investigate the recent ghosts invasion and checkin' out below the surface?


And finally, one more to go.
The shrine to Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar and "Gozer the Traveler" Lord of the Sebouillia!!

I imagine either two ways this famous cult door to make it into the game.
The Staypuft Marshmallowman scene looked sort of rushed/taking place rather quickly.
Maybe he was to be summoned first, old school~
Like they would go on the roof, find the door one more time before the Staypuft actually appearing.
OR
It would be a whole separate later scene. Keeping this time everyone's favorite sailor separated from the door...maybe playing a role around the achitect's new plan/resurrection?

Too bad it was also cut :/
The door opening to the "internal dimension"-effect looks pretty nice (take a look again!)
Plus it was the only way to actually see again the Terror dogs (Vinz Clortho and Zuul) again... :(
I love those demon dogs from hell!

3 comments:

  1. Shame on you, man!!!

    It's the GHOST BUSTERS!!
    I'd play that over any franchise sequel (and I'm looking at you Mario Galaxies, Kirbies, Donkey Kongs, Sonics, etc... you the games, not you you, though you haven't played Ghostbusters yet in the time it took mew to write this?? Do it! Now! Do it!)

    It's not actually a Ghostbusters, though some videogame websites tend to talk about it that way...
    It's an Xboxlive/PSN/etc. simple top view arcade game. Not a sequel! There isn't a story mode like in the previous game nor the returning actors voicing the characters.

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  2. gozers temple would have being nice to see
    it appear in the game where you accidently
    go through a hidden door that takes you to the
    rooftop where gozer inhabits and you still
    hear her thundering voice and her doors on the
    temple opens and you walk through it and you finaly
    see inside her temple .

    frankie smales

    (frankie smales tv and movie review uk)

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  3. When the ghosts escape at the end of the game some of the ghosts that the ghostbusters have to recapture are the scoleri brothers the subway ghost and the jogger ghost

    ReplyDelete