Showing posts with label Konami. Show all posts
Showing posts with label Konami. Show all posts

Thursday, February 1, 2024

#HorrorNEWS a couple of Silent Hill stuff

 Decades without any Silent Hill news, suddenly a few SH projects all coming around the same time.

 Silent Hill: The Short Message Reveal Trailer (4K) | State of Play 2024 

 

Konami has announced a first-person Silent Hill game, The Short Message, will be free-to-play later today on PS5.

 Silent Hill 2 Remake - Gameplay Reveal Trailer | State of Play 2024 

Check out the latest Silent Hill 2 Remake trailer from the January Sony State of Play.


Still hyped for this one. But I'd rather see a new episode, the classic SH2 is still very much enjoyable and playable.

Thursday, October 20, 2022

#Konami over-corrective course, #SILENTHILL are announced and revealed left and right! Still no #TeamSilent back...

So let me explain where it all started. Since Kojima's departure, Konami doesn't know what to do with their old classic beloved money-worth IPs. So they have been putting out Pachinko-machines branded with their classic franchises like Silent Hill. But as much money as a Pachinko slot machine can make, it is still only localized in only one place, Tokyo, Japan. 

Since the infamous release of the "Playable Teaser for Kojima's Silent Hills reboot", aka the game "P.T.", Silent Hill has become a big buzzword despite the series never being that huge in the mainstream audience's radar, usually selling less copies than the likes of Resident Evil, Dino Crisis, Outlast, or Dead Space. But critically it's a well-respected horror franchise (and one of my favs right next alone Alone in the Dark).

But thanks to the huge success of Capcom's recent Resident Evil sequels and remakes, and the continuous boom of indie horror titles, the horror genre has been slowing coming back to the forefront of gaming, kind of like the VS fighting genre did last generation around Street Fighter IV's release. And like the return of VS fighting genre came several classics, now the companies that have the rights for a lot of classics are starting to come out now that the genre is back and solidified. Case in point, the recently announced Alone in the Dark.

It had been rumored Konami was working on 3-4 Silent Hill projects to announce all back-to-back and hit the scene while the iron was red hot. And surprise, surprise, it's all true.

Everything.

Tuesday, May 30, 2017

#DeletedScenes P.T. / Silent Hills Concept Movie - TGS 2014

Sometimes I still wonder what Kojima's P.T./Silent Hills mighty have actually become. Aside from a great original creepy demo, it wasn't that Silent Hill-ysh, so you got to wonder how the final product might have represented the Silent Hill series...



Source: Courtesy from GameSpot .

Thursday, December 22, 2016

VGR Silent Hill: Downpour


While I'm still having some issues with my computer, I was finally able at work today to prepare this review I illustrated last week.

Let's go back to SILENT HILL one more time and see if there's anything worth looking back!

Sunday, June 26, 2016

VGR New International Track & Field


Just in time for this year's 2016 Summer Olympics (well, I didn't want to wait until August to publish this!).

1PanelReview Konami Krazy Racers


Here's a little quickie I wanted to review before another Konami crossover title.
 

Wednesday, March 9, 2016

#Design - PC Freedom Cry, Final Exam, Hydrophobia & Rocket Knight custom cover art

Please! Do not ask for these! This was a personal job, not outsourcing the work to other people. If you want me to work out something for you, I will do so for money only.

I'm not a big steam-user or just big on digital games because I admit it - I'm totally materialistic. I need some actual boxes to feel a sense of "ownership". That's why I decided to make a few mockup covers for a few digital games I own, at least to motivated myself to finally play through these this year and still proudly have them in my collection next to the rest of my games.


I'm not allowing the comments below to avoid the spam I usually get on these.

Design © Eyz 2016.
Game and work based on a propriety © Ubisoft,
Not for commercial use!

Tuesday, June 16, 2015

#E3 NEWS! Why is the Xbox One starting to sound good now!?

Microsoft had a very surprising presentation. Like they were finally able to make the Xbox One relevant and interesting!


They announced the return of a few fan favorites, a few exclusive surprises and even a great kicker.

Monday, April 27, 2015

Sad #Gaming NEWS! Silent Hills no more

About time I wrote this - Did you folks heard about Kojima being fired from Konami? Of course you heard that.

What a sad day it is. I mean, over the last few years, all my favorite gaming studios have either closed down (Neversoft, SNK..), been shut down (LucasArts, Sierra), forced to go under restructuration under new publishers (Sega-Sammy..) and basically been turned into something completely different from their former self (Capcom, and now Konami).

A lot of my favorite creators have left their respective studios (mostly at Capcom) to go form their own independent studios (those same guys now mostly at Platinum Games, Suda and his Grasshopper team, Yuji Naka with Prope, etc.).

But firing the guy that is sole responsible for the Metal Gear/Solid series? I'm not a big fan of the series, to be honest (to each their own), but even so I gotta recognize - you don't fire the creative mind behind the MGS series! Come on!


Anyways, this post was about Silent Hill. Obviously Del Toro and Norman Reedus finally confirmed the whole thing was not gonna happen. And now Konami confirmed the project is no more.

Silent Hills is dead.

I wasn't entirely fan of the idea, but it sounded like an original way to bring the series back to attention. And maybe it would be the best thing to happen to SH in ages. Apparently Konami will still continue to develop their own new SH games, but just not that one.

Aww...

Anyway, everyone who has access to the PSN should take this occasion to grab a copy of P.T. before it's too late.

Now that this is over, I would really like to see the franchise back in the hands of Team Silent. Or just get Climax back, they did great work on the few couple of games they did.

Source: Courtesy from destructoid.com.

Sunday, January 18, 2015

VGR Silent Hill 4: The Room


Let's mark the 10th anniversary Silent Hill 4 with this special review, with a little delay - and I'm probably one of those few people that probably will want to celebrate the ten years of this episode.



Some people believe this game didn't start as part of the Silent Hill series, but it was always meant to be a Silent Hill game. Only it was originally going to be a spinoff title, and not part of the numeral series while an actual Silent Hill 4 was being developed in parallel. It's kinda funny how not only did The Room end up part of the main series but also both the last numbered Silent Hill entry AND Team Silent's last game in the franchise.

Friday, September 19, 2014

#Gaming NEWS! Silent Hills TGS 2014 trailer

Here's a "concept movie" Konami released at this year's TGS.

It's sort of a concept for what their "playable teaser" P.T. turned out to be.



And it's somehow much better and creepier than the actual thing! Giant "Titan"-esque monster in the corridor, creepy hands coming out of the walls, etc. Woah! I hope the actual game will have stuff like that running in-game!

Can't wait to see how the actual horror game from Hideo Kojima and Guillermo del Toro will turn out like. (Hopefully they ditch the first person perspective, what with every single new horror game already using that gimmick nowadays... plus why hire a popular actor only to hide his face in the final product?)

Tuesday, September 2, 2014

#EyzTalks - Survival Horror land

Today let's talk about a genre I love. Survival Horror!


I'm a fan of the genre... but even so I have to admit... Most of the genre's iconic series have gone completely off rails nowadays... like all the creators left, the teams changed every game and barely anyone who created those first games are still working on the new installments (which is exactly what has happened). Yes. People seem to have forgotten what most of these classic games have been about.

And now producers are forcing studios to churn in random generic games to conform to whatever is popular and selling now.. instead of, say, simply make new games.

A Silent Hill game shouldn't look or feel like a Resident Evil game and both should neither play to be Alone in the Dark. They all have their own strengths and their own spin of the genre.

How far from their respective original movie template have they gone these last few years?